We’re tentatively fine with the idea of you seeing that proc go off, and reapplying DoTs which crit for their whole duration, in most cases. However, this has some implications on the Vision infaillible de Lei Shen trinket. This will have implications in any simulations out there. (Consistency isn't always critical because it does lead to a certain amount of homogeneity, but too little consistency can just be confusing too.) We made a pass at all of the class dots and made them snapshot crit chance. We decided to dig into all of the dots and found they worked pretty inconsistently.
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